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A .NET library that provides strongly-typed implementations of multiple coordinate systems, including rectangular, polar, spherical, and geodetic.
A collection of Swift utility extensions and functions
An immutable double-precision angle that supports revolutions, radians, degrees, and gradians.
Common GLSL math constants (with 11 decimals) available both as ES modules strings and as GLSL files for use with glslify.
Arduino library for basic math for Angles in degrees, minute, seconds
Compute the inverse hyperbolic cotangent.
Compute the hyperbolic arccosine of a number.
Compute the hyperbolic arcsine of a number.
Compute the cosine of a number.
Compute the cosine of a number minus one.
Convert an angle from degrees to radians (single-precision).
Compute the hyperbolic arctangent of a number.
Compute the half-value versed cosine.
Compute the tangent of a number on [-π/4, π/4].
Compute the sine of a number.
Simultaneously compute the sine and cosine of a number.
Simultaneously compute the sine and cosine of a number times π.
Compute sin(πx).
Compute the versed cosine.
Create an iterator which computes the hyperbolic arcsine of each iterated value.
Create an iterator which computes the hyperbolic arctangent of each iterated value.
Create an iterator which computes the cosine of each iterated value.
Create an iterator which computes the hyperbolic cosine for each iterated value.
Create an iterator which computes the cosine of each iterated value times π.
Create an iterator which computes the half-value versed cosine for each iterated value.
Create an iterator which computes the sine of each iterated value.
Create an iterator which evaluates the hyperbolic sine for each iterated value.
Create an iterator which computes the sine of each iterated value times π.
Create an iterator which computes the versed cosine for each iterated value.
Create an iterator which computes the versed sine for each iterated value.
Compute the hyperbolic arccosine of each element retrieved from an input strided array via a callback function.
Compute the inverse hyperbolic cotangent of each element retrieved from an input strided array via a callback function.
Compute the hyperbolic arcsine of each element retrieved from an input strided array via a callback function.
Convert each element in a single-precision floating-point strided array from degrees to radians.