There are 19 repositories under acoustics topic.
Pyroomacoustics is a package for audio signal processing for indoor applications. It was developed as a fast prototyping platform for beamforming algorithms in indoor scenarios.
A Python library aimed at acousticians.
Python library for Room Impulse Response (RIR) simulation with GPU acceleration
A list of publicly available room impulse response datasets and scripts to download them.
An interactional aerodynamics and acoustics solver for multirotor aircraft and wind energy
A open-source model to compute noise maps.
This is the official implementation of our neural-network-based fast diffuse room impulse response generator (FAST-RIR) for generating room impulse responses (RIRs) for a given acoustic environment.
libAcoustics - OpenFOAM library for far-field noise computation
Collection of Jupyter notebooks illustrating various techniques in computational acoustics
Official repository for "Speaking Style Conversion With Discrete Self-Supervised Units" (EMNLP 2023). https://arxiv.org/abs/2212.09730
Official code for "Learning Neural Acoustic Fields" (NeurIPS 2022)
This repository provides plugins, tools and samples for integrating spatial audio and acoustics into your Unity 3D applications and games.
A Python interface to k-Wave GPU accelerated binaries
Enabling interoperability and scalability in ocean sonar data analysis
Room impulse response simulator using python
Materials for training tracks for continua media - OpenFOAM, vortex method, and other
Discontinuous Galerkin finite element method (DGFEM) for Acoustic Wave Propagation
[Python3] Octave-Band and Fractional Octave-Band filter. For signal in time domain.
SoundPy (alpha stage) is a research-based python package for speech and sound. Applications include deep-learning, filtering, speech-enhancement, audio augmentation, feature extraction and visualization, dataset and audio file conversion, and beyond.
This is the official implementation of our mesh-based neural network (MESH2IR) to generate acoustic impulse responses (IRs) for indoor 3D scenes represented using a mesh.
Task 4 Large-scale weakly supervised sound event detection for smart cars
A new comprehensive and diverse few-shot acoustic classification benchmark.
Acoustic impulse response generation using diffusion models
NumPy/Python toolbox for sound field analysis
The audio analysis code (AnalysisPrograms.exe) for the QUT Ecoacoustics Research Group
CUDA and C++ port of BELLHOP / BELLHOP3D underwater acoustics simulator
Reverb effect using hybrid impulse convolution
Project Planeverb is a CPU based real-time wave-based acoustics engine for games. It comes with an integration with the Unity Engine.
Using machine learning to detect beluga whale calls in hydrophone recordings