There are 11 repositories under wwise topic.
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
一个便捷的程序可以修改游戏内资源包括:Unity游戏资源,Wwise音频资源。
The heavy hvcc compiler for Pure Data patches. Updated to python3 and additional generators
Wwise Integration for the Godot Engine
Reaper extension for quickly importing rendered audio files into Wwise.
C#-based set of tools for WWise audio editing (generally for Capcom games).
Ginsor's Audio Tool 2 for Destiny, now open and improved!
An open-source Python wrapper around the Wwise Authoring API (WAAPI). PyWwise is meant to make Wwise scripting (e.g. automation, data validation, etc.) much easier to achieve.
Sample projects for the Wwise Unreal and Unity Integrations. Gyms provide working examples of Wwise features that you can explore and test in both game engines.
Package that adds support for Addressables to the Wwise Unity Integration.
A simple tool to export and name sound files within Alien: Isolation.
Wwise plugin that runs RAVE models, enabling real-time timbre transfer via neural audio synthesis in a game audio setting
Wwise text-to-speech integration using external editors.
The accordion made of Ringcon with Unity, Wwise and the X360 controller emulator.
Wwise automatic import from file name using Wwise Authoring API.
tool to edit the sounds inside an Audiokinetic Wwise SoundBank
A simple GUI utility to extract voiceover files from the game Legends of Runeterra.
jsfxr (ported from sfxr) with added Wwise connectivity, embedded into Electron
A tool to easy reimport waves in Wwise project under P4V
The WwiseToolkit consists of four main parts: Wwise SDK, Wwise Unity Integration, WAAPI and Unity Component.
A sample scene that uses Addressables and demonstrates how to package the assets in the scene. Requires the WwiseUnityAddressables package.
Rising Storm 2: Vietnam & Killing Floor 2 Wwise audio file extractor.
Fast, simple and modern middleware for game engines
Wwise Authoring API quick start project with Typescript and node.js
Wwise Soundbank XML Parser libraries for various stacks. Reads Event, RTPC, Switch, State, and Auxbus data.
ReaperToWwise 1.0 – game audio implementation tool
This repository contains an Unreal Engine 5 project. It aims to show four different audio spatialization techniques in Unreal Engine 5 and Wwise: a 3D Sound, a Cone Attenuated Sound, a Multi-Position Sound, and a sound that follows the listener using a Spline Component.
A collection of some JS based Wwise tools using WAAPI