Robert Yang's repositories
Yarn-Weaver
simple tool built in Unity C# to test Yarn files, good for game devs and narrative designers
unity-triplanar-terrain-cliff-shader
drop-in replacement shader to add triplanar cliffs to Unity terrain (built-in 3D pipeline, 2021.2+)
DynamicDecals
Decal solution for Unity's Built-In Render Pipeline
Unity3D-BSP-Importer
A lightweight plugin for importing BSP maps into Unity3D as meshes.
YarnSpinner-Unity
The official Unity integration for Yarn Spinner, the friendly dialogue tool.
ImageResizeHx
Resize images with convolution filters
quakey_haxe
all-in-one Quake launcher / browser / mod manager with slick UI, built in Haxe + HashLink + Heaps + HaxeUI
Unified-Universal-Blur
URP UI blur (translucent) effect for Unity.
unity-hotspot-uv
Hotspot UV for Unity with ProBuilder support
CachedShadowMaps
Cached Shadow Map Solution for Unity
haxeui-core
The core library of the HaxeUI framework
LibBSP
C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines
minima
Minima is a one-size-fits-all Jekyll theme for writers.
Quaddicted-reviews
This is the source code of the map review system at Quaddicted.
redistHelper
A small Windows script to quickly create redistribuable of an existing simple HL/JS/SWF haxe project.
shaders-fullscreen-outlines
A post-processing shader to add thin outlines to objects in Unity URP via Shader Graph.
Unity3D-Humanizr
Humanizer meets all your .NET needs for manipulating and displaying strings, enums, dates, times, timespans, numbers and quantities.
Verlet-Chain-Unity
A chain/rope simulation in Unity using Verlet Integration
VolumetricLights
Volumetric Lights for Unity