Antoine Pilote's repositories
QuakeBSPParser
A simple parser made to parse bsp quake maps.
NuakeRenderer
Rendering library made for desktop applications
NuakeUIDemo
Demo project that uses NuakeUI.
CraftingInterpreters
an implementation following the book Crafting Interpreters by Robert Nystrom
Nuake-DemoProject
A demo project for the Nuake Game engine
QuakeViewer
A software that can display and render quake levels.
Theatricus-archive
Environnement to create complex shaders.
Coral
Coral is a C++/C# wrapper around the .NET CoreCLR library, the purpose of Coral is to provide a native interface similar to Mono, but in a more modern style, and using .NET Core instead of .NET Framework
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
JoltPhysics
A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.
lombie
lombie = lofi + zombie
msdf-atlas-gen
MSDF font atlas generator
msdfgen
Multi-channel signed distance field generator
nuake-website
Nuake engine website
NuakeRendererDemo
A demo project that shows how to use Nuake Renderer
OpenGLSandbox
OpenGL Testing environnement.
PhysX
NVIDIA PhysX SDK
SocketChatRoom
A simple chat room using Socket.io
soloud
Free, easy, portable audio engine for games
VulkanSandbox
Vulkan Sandbox