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Clean-room reimplementation of Half-Life: Deathmatch and Half-Life (Experimental) in QuakeC.
Clean-room Counter-Strike 1.5 in QuakeC, using Nuclide SDK. Previously known as OpenCS! (2016)
This is the official GitHub mirror for the FTEQW project.
Clean-room reimplementation of Team Fortress Classic in QuakeC.
Clean-room reimplementation of Gunman Chronicles in QuakeC.
Bandither is a non-linear color banding and dithering shader. It quantizes each color channel similar to 3D graphics hardware of the 1990's (Sega Saturn, Playstation 1, Nintendo 64, Voodoo 1/2) and can be skewed for darker games.
Clean-room reimplementation of Opposing Force in QuakeC.
Clean-room reimplementation of Poke646 in QuakeC.
Steam Play compatibility tool that'll play a game with FTEQW.
Clean-room reimplementation of They Hunger in QuakeC.
Clean-room reimplementation of Scientist Hunt in QuakeC.
The Specialists clean-room re-implementation in QuakeC using Nuclide
CoffeeMug's Fork of FTEQW