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A C++ header-only library for efficient move generation in chess using "magic bitboards" technique
Python chess engine compiled with Numba (from 7300 to 1500000 nodes/second)
A UCI Engine Developed from the ground up by Blake Johnson
A C++ UCI-compliant chess engine.
Generator of magic numbers used in bitboard chess engines & move generators
The successor to the failed project sukless-chess
UCI Chess Engine / Move Generation / Gui
Implementation of magic bitboards to use in chess engines (with optimized functions for MSVC).
A rust library to manage uno-chess move generation