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A simple but relative strong Reversi bot running on botzone.org
the framework for my advanced artificial intelligence class, in which an artificial chess player is ought to be implemented
Gomoku game engine with different AI search algorithms
the framework for my advanced artificial intelligence class, in which an connect-four player is ought to be implemented
Tools for epigenetic data analysis
Chess engine written in C# based on popular chess algorithms. Supports Chess Engine Communication Protocol and FICS.
Chess API built using Next.js & Docker
First Android Project - Parallel AI Chess Game with 10 different levels
Server to play with the Reversi AI https://github.com/marcluque/Reversi-AI
Simple Chess AI in JS using minimax with alpha-beta pruning. Final Project for the course Computer Science (Algorithms) 20602.
Othello is a strategy board game created in 1971 based on Reversi game. This game is an ai-ai battle only (alphabeta or negamax algorithm)
Using Python, making a tic-tac-toe AI that uses a utility function and the Minimax Algorithm with Alpha Beta Pruning
Implementation of checkers (draughts) strategy board game with AI
Android Tic Tac Toe sample App with simple user interactions.
Planning agents for the classic version of Pacman with ghosts
A program to determine the minimax value for given positions of the Reversi game, using the Alpha-Beta pruning algorithm with positional weight evaluation functions.
Connect4 : Minimax AI with Alphabeta Pruning
Tic Tac Toe generalization board game