There are 2 repositories under othello-ai topic.
🎲 又是一个黑白棋,毕业设计(reinforcement learning)
An implementation of the AlphaGo Zero and the AlphaZero algorithm for othello playing.
Reversi(Othello) game in python with ai opponent
A mechanistic interpretability study invvestigating a sequential model trained to play the board game Othello
An Othello / Reversi AI using Monte Carlo Tree Search algorithm.
Reversi (Othello) AI game in C#. Using Monte Carlo Tree Search algorithm AND BTMM algorithm.
A DOS-based Othello (Реверси) game, written using Borland C++ graphics driver. Supports PvP and PvC modes.
An Othello AI written in Rust
Othello game framework made with JavaFX which can be use for testing Othello AI Agents.
Reversi/Othello game logic, GUI, multiplayer server and AI players
MinMax AI with Alpha-beta pruning for Othello board game
AI agent and UI to play Reversi/Othello
Othello/Reversi Game in Python3, equipped with GUI + AI Player, made using pygame.
Othello Game (Also known as Reversi). It was created with the Minimax algorithm (Alpha-Beta pruning). Allows Human-AI, AI-AI, RandomPlayer-AI, RandomPlayer-Human interplay
Training a NEAT neural network to play my least favorite boardgame
Reinforcement learning agent for Othello board game implemented in AI. All code is written from scratch to investigate inner workings of RL algorithms. Project was done in completion of Columbia University SHAPE2020 Advanced Computer Science Course.
othello game with machine learning / java and javafx AI course project
A React implementation of the Othello Game with an AI opponent.
Othello is a strategy board game created in 1971 based on Reversi game. This game is an ai-ai battle only (alphabeta or negamax algorithm)
Game Othelo (Reversi) made in WPF with several AI implementations
A collection of ai algorithms
This repository contains the assignments of Artificial Intelligence course at Sharif University of Technology.
The Othello AI project aims to develop an intelligent computer program capable of playing the classic board game Othello at a high level.
MCTS and Minimax Alpha-beta pruning for Othello/Reversi in Golang with benchmark
The game of Othello, for the Linux/UNIX terminal/console
Python Othello Board Game to be played in Human vs. Computer mode, using alpha-beta pruning (minmax algorithm) algorithm.🎮👾🤖🏆
Simple Reversi (version Othello) implementation in C++.