There are 9 repositories under autodesk-maya topic.
An open-source Maya plugin for controlling Industrial Robots. Written in Python 3.
appleseed plugin for Autodesk® Maya®
MMDのモデルをMayaの中に読み込んだり、Mayaで作られたモデルをMMDモデルファイル(.pmx)に書き出したりするスクリプトです。
C# and .NET Framework wrapper for the Autodesk FBX SDK written in C++/CLI (managed C++).
Autodesk Maya volume-driven grooming tool inspired by Disney's Tonic.
A unified and configurable Nodegraph wrapper for Visual Effects Applications
🎮 Multiplayer Star Wars Pod Racing fan game using Unreal Engine 4 and Autodesk Maya.
Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.
This tool will help you build a 3D character rig without building it yourself from scratch. It will save you hours if not days of rigging work.
Pie menus for windows just like blender.
A plugin for Maya that writes Hello World
Autodesk Guide
Modification of maya 2022 completion that allows you to use proxy objects to mock maya's instructions to run your code outside of maya.
Reveals selected object in Autodesk Maya outliner massive tree with just single click.
Scripts for Autodesk Maya: Camera Speed GUI & Maya to Unity3D Export Tool
This repository contains a high-quality, free Space Ship model for use in Autodesk Maya.
Custom format created using the FBX SDK.
Viewport editor made with Autodesk Mayas C++ API and GamePlay3D [Open-Source C++ game engine].
🏁 A multiplayer boat racing game with thrilling arcade physics, stunning environments, and many tracks to put your skills to the test.
Codigo en Python para Maya, mejorando el workflow de animacion
Custom foliage generation tool for Autodesk MAYA written in Python
3ds Max, Maya and Lightwave legacy plugins from OpenXRay repository
Acer Nitro-5 Laptop 3D Model using Maya Software.
Custom OBJ exporter that allows you to export models from scenes in Autodesk Maya as .OBJ. These then work by simply dragging them into the program again.
Contains code from four different Python Modules, as well as Maya's C ++ API used for speed measurements to transfer animations between two skeleton hierarchies.
Intel for display, NVIDIA for computing
Ceramist Studio Web Game Scene on Unity (WebGL PC/Mac)
A tool for Autodesk Maya that allows you to select joints and generate correctly positioned, constrained, and colour-coded NURBS controllers which are ready for animation.
Autodesk Maya and Python, a quick way to rename character rigs in your scene.