Aguaribay is a demo of a procedural maze generation (in Unity) using the Growing tree algorithm, as described in "Maze Generation: Growing Tree algorithm".
Procedural generation of mazes using the growing tree algorithm in Unity
Aguaribay is a demo of a procedural maze generation (in Unity) using the Growing tree algorithm, as described in "Maze Generation: Growing Tree algorithm".
Procedural generation of mazes using the growing tree algorithm in Unity
MIT License