谢乃闻's repositories

TAA_Unity_URP

Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

Language:C#License:MITStargazers:463Issues:8Issues:10

Unity_GPU_Driven_Particles

GPU Driven Particles Rendeing using Unity's SRP

unity_lwrp_shadowmask_demo

This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.

Language:MathematicaLicense:MITStargazers:68Issues:6Issues:0

Unity_AAResolveOnCommand

A demo show how to controls unity's MSAA render target resolve operation on command

Unity_TiledResource

Implement software virture texture using Unity 2019

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unity_lightcookie_caustic

A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.

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Unity_PlanarShadow

A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.

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Unity_Knit

A project to implement petros vrellis's knitting via Unity

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Unity_Underwater_Lighting

Underwater demo using Unity LWRP

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Beihang-auto-net-login-python-script

北航实验室自动上线注册

ScriptableRenderPipeline

Scriptable Render Pipeline

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OpenGraphic

Graphic Engine & Game Engine lists

License:GPL-3.0Stargazers:3Issues:1Issues:0

kMirrors

Planar reflections for Unity's Universal Render Pipeline.

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Unity_strip_shadervariants-

Unity strip shadervariants by user config

License:MITStargazers:1Issues:2Issues:0

DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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DirectX11-With-Windows-SDK

现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL

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Graphics

Unity Graphics - Including Scriptable Render Pipeline

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HelloWorldCmakeSample

This repo contains a clone from a public repo [https://github.com/jameskbride/cmake-hello-world]. I've created a clone to run my own runner here.

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MA_TextureAtlasser

Texture atlas creator for Unity

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MidiAnimationTrack

SMF (.mid) file importer for Unity Timeline

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OpenGL_CMake_Skeleton

:heart: A ready to use cmake skeleton using GLFW, Glew and glm. :+1:

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PostProcessing

Post Processing Stack

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SRCNN_tf2

Super-Resolution Convolutional Neural Network using TF2.0

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stable-diffusion-webui

Stable Diffusion web UI

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