There are 3 repositories under glslang topic.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Fork from imgui(docking/viewport) with vulkan image rendering support. many widgets and addons.
A collection of scripts and utilities to support integrated development with external compiler and linker toolchains under Microsoft Visual Studio 2013+.
Import GLSL source files. Pre-processed, validated and optimized with Khronos Group SPIRV-Tools. Supports glslify.
A template for Vulkan C++ projects with GLFW, GLM and ImGUI using CMake, CI, Conan and doctest
Java bindings for SPIRV-cross and glslang
Cross-compiler command line tool that converts GLSL code to other GLSL versions, HLSL and MSL
Provides JNI-Bindings and other utilities based on glslang.
GLSL optimizer based on Mesa's GLSL compiler. Used as shader validation and build time processing for InsideMaps mobile processing.
Modular SPIRV shader generation / reflection library
🦉 Flappyowl is 2d flappybird-inspired game created with custom C++ engine with Vulkan, Lua and OpenAL
Vulkan code samples
[Testing repo for conan-center-index] Conan recipes for glslang