There are 1 repository under game-playing-agent topic.
Mirror of Fabien Letouzey's international draughts engine Scan
Mirror of Igor Korshunov's Russian draughts engine Simple Draughts (SiDra)
A repository of multiple projects and labs done in the Udacity Artificial Intelligence Nanodegree (aind).
Deep learning projects in ADL (2017 FALL) @ NTU. Implement in Tensorflow and Python. Work on Sequence Labeling, Video Caption, Game Playing, and Comics Generation.
This repo consists of the projects that I completed as a part of the Udacity's Artificial Intelligence Nanodegree's curriculum.
Rust Softwarechallenge 2022 Client
CHANGE is a Human-AI team collaborative problem solving game environment.
Implementation of Alpha Go Zero - Reinforcement Learning Project, COL870 @iit-delhi
Mirror of Harm Jetten's international draughts engine Moby Dam
Legends of Code and Magic bot submitted to the IEEE CEC 2020's Strategy Card Game AI Competition
Apply AI algorithms to implement an smart game playing agent that can play Isolation game.
A game of Chinese checkers where a user is able to play against an AI with multi levels of difficulty. The internal ai utilises the min-max algorithm
Mirror of Feike Boomstra's international draughts engine Horizon
An Artificial Intelligence that beats human opponents in the game of Isolation in Python
Mirror of Sergey Nefedov's Russian draughts engine Skifi
Lab: Teaching Pac-Man to Search | Artificial Intelligence Nanodegree | Udacity
Udacity Artificial Intelligence Nanodegree Projects
A bot playing the 2 player 'Chain Reaction' game
Build a Game Playing Agent
Implementation of Alpha Go Zero - Reinforcement Learning Project, COL870 @iit-delhi
Developing an intelligent agent to play a game of dots and boxes optimally using Q-learning.
Similar to candy crush game. Make the move to score more points than the opponent.
This is the second project for Artificial Intelligence Nanodegree @Udacity . This is the game Isolation playing agent.
AI playing Chrome's TRex game.
A 2D game playing Agent
An attempt to build an agent to solve a modifed version of the 8 puzzle problem
A curated list of my Artificial Intelligence project.
Mirror of Kestutis Gasaitis' Russian draughts engine KestoG
This Project was part of CSCI 561 - Foundations of Artificial Intelligence.
The Reinforcement Learning project on Pacman.
Monte Carlo Tree Search module for general game playing, as well as some concrete implementations of agents for specific games.