There are 30 repositories under alphago-zero topic.
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)
Chess reinforcement learning by AlphaGo Zero methods.
Code and other material for the book "Deep Learning and the Game of Go"
Reversi reinforcement learning by AlphaGo Zero methods.
**象棋alpha zero程序
Congratulation to DeepMind! This is a reengineering implementation (on behalf of many other git repo in /support/) of DeepMind's Oct19th publication: [Mastering the Game of Go without Human Knowledge]. The supervised learning approach is more practical for individuals. (This repository has single purpose of education only)
A student implementation of Alpha Go Zero
Connect4 reinforcement learning by AlphaGo Zero methods.
A PyTorch implementation of DeepMind's AlphaZero agent to play Go and Gomoku board games
Reinforcing Your Learning of Reinforcement Learning
AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.
PyTorch implementation of AlphaZero Connect from scratch (with results)
A very fast implementation of AlphaZero, applied to games like Splendor, Santorini, The Little Prince, … Browser version available
A reinforcement learning based solver for combinatorial problems
Deep Reinforcement Learning to Play 2048 (with Keras)
Machine learning bot for ultimate tic-tac-toe based on DeepMind's AlphaGo Zero paper. C++ and Python.
An implementation of the AlphaGo Zero and the AlphaZero algorithm for othello playing.
Implementation of Deepmind's AlphaZero algorithm with Caffe and C++
My Simple Implementation of AlphaGo Zero on Connect4
An illustration program which visualizes the MCTS mechanism inside AlphaZero in order to provide a better understanding of how an AI makes decisions. 一个通过可视化AlphaZero中的蒙特卡洛树搜索来解释AI决策方式的程序。
Tic Tac Toe with Alpha Zero method - My first work
Clean, tested, & modular AlphaZero implementation with multiplayer support.
♟️ Xiangqi Engine and Alpha Zero Engine
AlphaGo Zero Reinforcement Learning Sokoban Solver
HybridAlpha - a mix between AlphaGo Zero and AlphaZero for multiple games