Ronaldo Vieira (ronaldosvieira)

ronaldosvieira

Geek Repo

Company:@j-ufmg

Location:Belo Horizonte, Brazil

Home Page:dcc.ufmg.br/~ronaldo.vieira

Twitter:@runaldis

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j-ufmg

Ronaldo Vieira's repositories

gym-locm

OpenAI Gym environments for Legends of Code and Magic, a collectible card game designed for AI research

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simple-search-template

A simple search page bootstrap template.

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beings

A simple modular cognitive architecture for intelligent living beings in games

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reinforced-greediness

Legends of Code and Magic bot submitted to the IEEE CEC 2020's Strategy Card Game AI Competition

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mine-and-seek

A multi-agent hide and seek on Minecraft played by AIs

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python-turing

Biblioteca para criação de Máquinas de Turing Determinísticas.

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beings.js

A simple modular cognitive architecture for living beings in games - now in javascript

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bozena-api

An open-source tournament manager API built for Taça Bozena

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cobrinha

Playing Battlesnake with reinforcement learning

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deep-mine

Playing Minecraft with deep neuroevolution

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longest-ants

An ant colony optimization algorithm applied to the longest path problem

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sokoban

Sokoban level solver w/ bidirectional A* search

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entity-gym-locm

Entity Gym environments for Legends of Code and Magic, a collectible card game designed for AI research

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frozen-search

1st assignment for the Introduction to AI class at UFMG (solutions are kept in another repository, nice try though)

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frozen-sort

Comparison of quicksort variants as requested by the Government of Arendelle. 2nd assignment for the Data Structure class at UFMG.

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gym-bisca

OpenAI Gym environment for the Bisca card game

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Minigrid

Simple and easily configurable grid world environments for reinforcement learning

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morse-cold

Trie-based Morse code translator for Arandelle's National Intelligence Agency. 3rd assignment for the Data Structure class at UFMG.

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my-academic-website

A beautiful, simple, clean, and responsive Jekyll theme for academics

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narset

IS-MCTS agent for Legends of Code and Magic (WIP)

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pclg

Trabalho da disciplina de Computação Gráfica no período 2015-2

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prophet-coac

Coac's bot for the Strategy Card Game AI Competition CEC 2019 + hand prediction stuff

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q-maze-learner

Escape from a maze with reinforcement learning.

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Recurrent-PPO-Jax

Implementation of Proximal Policy Optimization in Jax+Flax

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reinforced-pacman

2nd assignment for the Introduction to AI class at UFMG (solutions are kept in another repository, nice try though)

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rl

Implementations of reinforcement learning algorithms

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sym-reg

Simple symbolic regression with genetic programming

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torcedores-calma

Modeling attendance on Brasileirao's soccer matches based on teams' recent history

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