There are 15 repositories under alphago topic.
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
PyTorch implementation of DQN, AC, ACER, A2C, A3C, PG, DDPG, TRPO, PPO, SAC, TD3 and ....
An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)
MuZero
Code and other material for the book "Deep Learning and the Game of Go"
BetaGo: AlphaGo for the masses, live on GitHub.
中国象棋alpha zero程序
A student implementation of Alpha Go Zero
A Deep Learning UCI-Chess Variant Engine written in C++ & Python :parrot:
A Go playing program implemented in Tensorflow roughly according to the architecture of AlphaGo. Current strength is 3~4 amateur dan.
An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku
datasets for computer go
Reinforcing Your Learning of Reinforcement Learning
A "build to learn" Alpha Zero implementation using Gradient Boosted Decision Trees (LightGBM)
AlphaGo Zero implementation using Flux.jl
Meta-Zeta是一个基于强化学习的五子棋(Gobang)模型,主要用以了解AlphaGo Zero的运行原理的Demo,即神经网络是如何指导MCTS做出决策的,以及如何自我对弈学习。源码+教程
An implementation of improved AlphaGo algorithm in the game of Gomoku.
A PyTorch implementation of DeepMind's AlphaZero agent to play Go and Gomoku board games
Deep Reinforcement Learning to Play 2048 (with Keras)
A very fast implementation of AlphaZero, applied to games like Splendor, Santorini, The Little Prince, … Browser version available
Othello AI (AlphaGo's PV-MCTS algorithm)
Tic Tac Toe with Alpha Zero method - My first work
CrazyAra - A Deep Learning UCI-Chess Variant Engine written in C++ :bird: