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2D top-down shooter game
Rust implementation of Boids simulation
Working Glutin + Opengl + android example to get people started.
Minecraft clone built with Rust and OpenGL (in progress)
A very simple and easy to use 3D Game Development Framework written entirely in Rust using GLutin, OpenGL from scrach with inspirations from libgdx framework, this actually a Rust version of my Grafx Engine (3D Game Development Framework writen in C++).
Currently learning OpenGL. I made a cube.
rigid body collision solver with open-gl backend
Simple program to create a window and render a shape.