There are 1 repository under rope topic.
A modern text editor for the terminal written in Rust
:ghost: Utilities for analyzing Bayesian models and posterior distributions
🪢 A fast native data type for manipulating large strings in Redis
Extended refactoring capabilities for python-lsp-server using Rope
Learn how to make a rope in Unity by using several methods such as springs. You will also find a procedural spring mesh.
Welcome to ROPE (Remembering Outlines in Plover more Easily), my system for learning and remembering Plover outlines. This page includes download links to the four components of ROPE: the spreadsheet, the Anki decks, the corresponding dictionary, and the readme. Also, for videos I’ve made about Plover, along with videos about typing in general, visit my YouTube playlist at https://www.youtube.com/playlist?list=PLYtyZPMUWeI_4i4pc0peBPGMfSV7C5Nxw . —Kenneth Burchfiel
A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.
This repository contains an implementation of the LLaMA 2 (Large Language Model Meta AI) model, a Generative Pretrained Transformer (GPT) variant. The implementation focuses on the model architecture and the inference process. The code is restructured and heavily commented to facilitate easy understanding of the key parts of the architecture.
⚗️ Collection of SpriteKit components for intermediate/advanced use cases.
Calculate the catenary between two points. Useful for drawing hanging ropes, strings, chains and bridges
[RA-L 2023, ICRA 2024, ICRA RMDO 2024] This repository contains the code used in our paper, "TrackDLO: Tracking Deformable Linear Objects Under Occlusion with Motion Coherence." This algorithm is useful for tracking the motion of DLOs, including wire and rope, under several categories of occlusion without physics simulation.
Implementation of some known string algorithmn and data structures like: Rope, Trie, Knuth Morris Pratt, Boyer Moore, Levenshtein
Implementation of a data structure that can store a string and efficiently cut a part (a substring) of this string and insert it in a different position
IP Adapter FaceID demo webui
Dynamic Physical 3D Rope in Godot that interacts with Rigidbody3D
A Virtual Reality scenario where a particle physics engine is used to emulate soft/deformable bodies, liquids, clothes and ropes.
A simple study of Touch, 2D Joints and 2D Physics using the game Cut The Rope as an example
An unpolished proof-of-concept attempt of implementing the realistic motion, physics, and animation of casting a fishing rod and reeling in a fishing line in Unity 3D using Verlet Physics, Unity's Line, and other built-in physics elements.
使用Decoder-only的Transformer进行时序预测,包含SwiGLU和RoPE(Rotary Positional Embedding),Time series prediction using Decoder-only Transformer, Including SwiGLU and RoPE(Rotary Positional Embedding)
Implementation of some known string algorithmn and data structures like: Rope, Trie, Knuth Morris Pratt, Boyer Moore, Levenshtein