There are 9 repositories under gdextension topic.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
Git implementation of the VCS interface in Godot
Draw 3D debug graphics and 2D overlays with this add-on.
FMOD Studio GDExtension bindings for the Godot game engine
Go + Godot 4.5.1
Immersive spatial audio extension for Godot, using Valve's SteamAudio
A community-maintained list of Language Support Projects for Godot Engine.
This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to run at maximum performance.
Quickstart template for GDExtension development with Godot
GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.3.
📜 A template project for building Godot 4 GDExtensions using CMake
Easiest way to use Epic Online Services in Godot 4.2+ (EOSG) (includes demo project)
Script Godot objects directly in Lua or create sandboxed LuaStates for modding (Godot 4.4+)
Plugin for godot that adds an FFmpeg-based decoder.
Discord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4, with optional Editor Rich Presence! (Compatible with Linux, Windows, & MacOS)
Python scripting for Godot. This GDExtension plugin allows you to use Python like GDScript, accessing the Godot engine's features and benefiting from Python's vast ecosystem.
Godot 4.3 GDExtension C++ game prototype
The Summator Example from Custom Modules made with the GDExtension system in Godot 4
An integration of Rive into Godot 4 using GDExtension
A GDExtension plugin of DragonBones for Godot 4.x
Fast falling sand game made within Godot and utilizing GDExtension features
A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance.
Godot toolkit for the Odin programming language
Godot C++ Plugin For Optimized Bullets Performance And State Saving Made Using GDExtension
GDExtension for Godot 4+ to load GIF files as AnimatedTexture and/or SpriteFrames.
A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.
Embed an external script editor (e.g. VSCode) into the Godot editor.
An attribute system for the Godot Engine
Build Solana games with godot. This GDExtension will enable godot to make on-chain and Solana integrated games.
GDExtension support for Luau as a scripting language