There are 1 repository under ccg topic.
Hierarchically-Refined Label Attention Network for Sequence Labeling
Universal Deck Tracker for collectible card games such as The Elder Scrolls: Legends and Eternal
A simple and light script for a mini automated Trading Card Game (TCG).
The Linked Data Security Vocabulary
A tool for converting CCG derivations into PTB-style phrase structure trees
an opensource clone of Earthcore: Shattered Elements
Sample project for generating card game cards
Unity Project - Based on Slay The Spire but with rabbits
Issue tracker and wiki for MTG Studio - Magic: the Gathering deck editor and collection builder
Draft specification for Verifiable Issuers and Verifiers
FalconOS is a highly advanced OS, focuses on pure simplicity but has a ton of features. (powered by Cosmos™️)
(Archived, see below) Go library for encoding and decoding Hearthstone deckstrings
Legends of Runeterra deck/card code encoder/decoder in Nim.
Oracle of the Void is a Card Game database and search engine that has collection management, and deck construction capability. There are advanced searching and printing options.
Now open source and free and no support and no updates ;)
Sometimes I find time to play CCGs and write a couple of notes on the material I studied. This repository stores information about various concepts and mechanics of various CCGs (Gwent, MTG, etc.), which I learned on streams, on reddit and in the game itself.
Implement a faster interval jitter. This will be (very) useful for the whole community.
Constructive categorial grammar supertagging with (pick any of: [heterogeneous | dynamic | attentive | structure-aware]) graph convolutions.
Console CCG (collectible card game)
Generate cards from a JSON object
(Archived, see below) Ruby library for encoding and decoding Hearthstone deckstrings
Rendering methods for Verifiable Credentials