The Warzone 2100 Project's repositories
warzone2100
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
wz2100.net
Web code for wz2100.net
data-texpages
texpages data for Warzone2100. See the main repo: https://github.com/Warzone2100/warzone2100
fractured-kingdom
A mod for Warzone 2100 that adds a new campaign with its own self-contained story. After crash-landing in the territory of a once powerful kingdom, you must navigate your way through the various factions fighting over what remains. Can you prevail against the odds, facing relentless foes (and possible allies?) and see this story to its end?
reclamation
A mod for Warzone 2100 that adds a completely new campaign with an original story taking place before the events of the main game. Set out under the command of renowned General Edmund Clayde with the goal of laying the foundations of a new world. What could possibly go wrong?
autohoster-backend
New Golang backend for the autohoster (WIP)
quickjs-wz
QuickJS, with patches required by Warzone 2100. See the original at: https://bellard.org/quickjs/
stats-guide
Warzone 2100 Stats Guide
itch-build
Packaging and deploying itch.io builds of WZ
maps-database
Scripts and workflows for processing, managing and updating the maps database and maps repos
old-addons-site
A backup archive of the old addons site (from the WZ 3.1 / 3.2 era)
data-graphics-classic
graphics overrides for Warzone2100 (classic appearance). See the main repo: https://github.com/Warzone2100/warzone2100
data-terrain-high
texpages data for Warzone2100 (high quality mode). See the main repo: https://github.com/Warzone2100/warzone2100
developer-redirect-site
Redirect site for developer.wz2100.net
snap-sequences
Build configuration for warzone2100-videos "content provider" Snap