There are 2 repositories under gameplay-programmer topic.
A platformer game made with Unity
Smash bros meets COD game made in Unity
Interactive level made in Unity HDRP that showcases custom Cloth physics implementations, animations and 3D designs.
Prototype created for Scension Games. A multiplayer game where 5 teams of 5 go against each other to try to reach the boss arena and defeat him before any other team does. Created using Unreal Engine 5 and Lyra's Plugin.
A template for the new Unity's Input System
The Gameplay Ability System is a powerful framework designed for handling complex gameplay mechanics, including character abilities, buffs, debuffs, and more. It offers a flexible and data-driven approach to manage these mechanics efficiently.
Unreal Engine C++ Prototype featuring Superman Gameplay Mechanics such as flight, heat vision, and basic combat
Proportional-Integral-Derivative (PID) controller implementation in Unreal Engine (C++)
A cool rhythm game aka guitar hero clone
Mobile game studio Gameplay engineer Test - Jonathan Jennings
A mini game inspired in the classic Asteroids
My awesome implementation of the classic Pacman game :)
Unreal Engine C++ Prototype featuring The Flash Gameplay Mechanics such as Speed Force, Bolt Throw, and basic combat
A remake of Wii Tanks in UE5.1
A collection of files for my Wichita State University senior capstone project.
A simple simulation that demonstrates classic OOP in Unity.
Jeu 2D - programmation Gameplay