There are 3 repositories under evergine topic.
This repository contains low-level bindings for Vulkan used in Evergine.
This repository contains all the official samples of Evergine.
This repository contains low-level bindings for WebGPU used in Evergine.
CarRental App UI Challenge made with .NET MAUI.
This repository contains a thin low-level autogenerated bindings for Imgui in C# used by Evergine
Evergine.MRTK provides a set of components and features to accelerate cross-platform XR application development in Evergine.
This demo shows how you can integrate Evergine in an application using the WindowSystem.
This repository contains low-level bindings for OpenXR used in Evergine
This demo scene uses Evergine with .NET 6 support. The new Post-processing graph is used with several effects.
This respository contains a effects collection using Evergine
Slides and samples from my .NET Conf 2023 session "Building 3D apps with .Net MAUI and Evergine"
This Path Tracer demo was created with Evergine.
This project aims to showcase the capabilities of .NET MAUI by integrating 3D assets using Evergine. By extending the default .NET MAUI template, we've incorporated engaging 3D content to demonstrate the exciting possibilities of this framework.
This demo uses the new Evergine Area Light capabilities to create special soft light effects.
This repository contains an extension to use Azure Remote Rendering in Evergine.
This Neural Radiance field (NeRF) demo was create with Evergine and use Nvidia Instant-NGP.
This sample shows how you can use Evergine to perform vehicle physics simulations that interact with other physics elements.
This sample shows the different types of physics joints that you can use Evergine to enhance your simulations.