Jorge Cantón (Jorgemagic)

Jorgemagic

Geek Repo

Company:Plain Concepts

Location:Spain

Home Page:www.linkedin.com/in/jorgecanton/

Github PK Tool:Github PK Tool


Organizations
EvergineTeam

Jorge Cantón's repositories

CSharpDirectXRaytracing

DirectX Raytracing Tutorials in CSharp

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Metal-Samples

A Metal Sample Gallery written in CSharp using NET6

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RaytracingInOneWeekend

Implementation of the Peter Shirley's book in .NETCore CSharp

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RaytracingTheNextWeek

Implementation of the Peter Shirley's book in .NETCore CSharp

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NetStandard_And_NativeLibraries

C# NetStandard Library template that requires a C++ native library. Other C# libraries can use it as library reference or nuget reference with the same behavior.

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ShaderEffectsCollection

This respository contains a effects collection using Evergine

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DirectX-Vulkan-interop

This is a demo using Evergine to check share resource between DirectX and Vulkan using the VK_NV_external_memory vulkan extension

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MonoGame

MonoGame2.0 with OpenGL-ES2.0 support

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RaytracingTheRestOfYourLife

Implementation of the Peter Shirley's book in .NETCore CSharp

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MAUIDotnetBot

This project aims to showcase the capabilities of .NET MAUI by integrating 3D assets using Evergine. By extending the default .NET MAUI template, we've incorporated engaging 3D content to demonstrate the exciting possibilities of this framework.

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DonatelloAI

Generates 3D models using AI

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ShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

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BlockadeLabs-SDK-Evergine

Generate Skyboxes using AI

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ComputeStochasticReflections

Compute Stochastic Screen Space Reflections for unity post processing

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msdf-atlas-gen

MSDF font atlas generator

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msdfgen

Multi-channel signed distance field generator

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netmaui-carrental-app-challenge

CarRental App UI Challenge made with .NET MAUI.

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Vulkan.NET

This repository contains low-level bindings for Vulkan used in WaveEngine.

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antimatter15_splat

WebGL 3D Gaussian Splat Viewer

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instant-ngp

Instant neural graphics primitives: lightning fast NeRF and more

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VK_KHR_ray_tracing

VK_KHR_ray_tracing example

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