Okko Hakola (hakolao)

hakolao

Geek Repo

Location:Helsinki, Finland

Home Page:https://www.okkohakola.com/

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Okko Hakola's repositories

sandbox

2D Pixel Physics Simulator

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egui_winit_vulkano

Egui gui integration with winit and vulkano

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bevy_vulkano

Bevy vulkano integrates Vulkano as rendering backend for Bevy game engine

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glass

A rendering app to skip annoying winit & wgpu boilerplate enabling clear focus on just gpu pipelines. In addition, makes it easy to integrate with GUIs.

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egui_node_graph

Build your node graph applications in Rust, using egui

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bevy_vulkano_ios

IOS app example running bevy and vulkano

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doom3d

Software rasterized 3d game engine in C

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ft_printf

Implementation of C standard lib printf

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wolf3d-rasterizer

A software rasterizer in C

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bevy

A refreshingly simple data-driven game engine built in Rust

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bevy-magic-light-2d

Experiment with computing 2D shading, lighting and shadows with Bevy Engine

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bevy_rapier

Official Rapier plugin for the Bevy game engine.

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cargo-mobile

Rust on mobile made easy!

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contour-rs

Contour polygon creation in Rust (using marching squares algorithm)

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egui

egui: an easy-to-use immediate mode GUI in pure Rust

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egui_file

File dialog for egui

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egui_winit_ash_vk_mem

This is the egui integration crate for winit, ash and vk_mem.

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iced

A cross-platform GUI library for Rust, inspired by Elm

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parry

2D and 3D collision-detection library for Rust.rs

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postsack

Visually cluster your emails by sender, domain, and more to identify waste

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rust-gamedev.github.io

The repository for https://gamedev.rs

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seventeencups.net

🌐 Source code for SeventeenCups.net

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vulkano

Safe and rich Rust wrapper around the Vulkan API

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webbrowser-rs

Rust library to open URLs in the web browsers available on a platform

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wgpu

Cross-platform, safe, pure-rust graphics api.

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winit_input_helper

Processes winit events, allowing input state to be queried at any time.

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