There are 15 repositories under alphazero topic.
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)
MuZero
A generic, simple and fast implementation of Deepmind's AlphaZero algorithm.
Implement AlphaZero/AlphaGo Zero methods on Chinese chess.
A Multi-threaded Implementation of AlphaZero
Free Book about Deep-Learning approaches for Chess (like AlphaZero, Leela Chess Zero and Stockfish NNUE)
A Deep Learning UCI-Chess Variant Engine written in C++ & Python :parrot:
An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku
A pytorch based Gomoku game model. Alpha Zero algorithm based reinforcement Learning and Monte Carlo Tree Search model.
datasets for computer go
A functional Alpha Zero that plays Othello using Keras
A gobang robot based on reinforcement learning.
Animal Fight Chess Game(斗兽棋) written in rust.
AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.
Learning from zero (mostly based off of AlphaZero) in General Game Playing.
PyTorch implementation of AlphaZero Connect from scratch (with results)
A "build to learn" Alpha Zero implementation using Gradient Boosted Decision Trees (LightGBM)
Research project: create a chess engine using Deep Reinforcement Learning
Meta-Zeta是一个基于强化学习的五子棋(Gobang)模型,主要用以了解AlphaGo Zero的运行原理的Demo,即神经网络是如何指导MCTS做出决策的,以及如何自我对弈学习。源码+教程
A fast, generalized, and modified implementation of Deepmind's distinguished AlphaZero in PyTorch.
A rust implementation of AlphaZero algorithm
A game framework based on AlphaZero/TensorFlow.js runs in browser to demonstrate tic-tac-toe AI game. Use a pre-trained model or train from scratch. Ported from suragnair/alpha-zero-general (Python)
Chess reinforcement learning by AlphaZero methods.