Daniel Krupiński's repositories
VAC-Bypass
Valve Anti-Cheat bypass written in C.
VAC-Bypass-Loader
Loader for VAC Bypass written in C.
OneByteWallhack
CS:GO wallhack achieved by patching one byte of game memory. Written in Python 3.
x86RetSpoof
Invoke functions with a spoofed return address. For 32-bit Windows binaries. Supports __fastcall, __thiscall, __stdcall and __cdecl calling conventions. Written in C++17.
OneByteLdr
Bypass for CS:GO's LoadLibrary injection prevention mechanism, achieved by patching one byte of game memory.
cs2-anticheat
Anticheat code found in Counter-Strike 2 binaries.
OneByteRadar
CS:GO radar hack achieved by patching one byte of game memory. Written in Python 3.
StringPool
A performant and memory efficient storage for immutable strings with C++17. Supports all standard char types: char, wchar_t, char16_t, char32_t and C++20's char8_t.
KernelProcessList
Example Windows Kernel-mode Driver which enumerates running processes.
OsirisInventory
Inventory Changer for CS:GO
OneByteMoney
CS:GO hack displaying enemies' money, achieved by patching one byte of game memory. Written in Python 3.
csgo-fake-opening
Fake opening for csgo
OneByteQuickDuck
CS:GO quick duck achieved by patching one byte of game memory. Written in Python 3.
singlefile
featured cs:go internal hack, one file and less than 1000 lines.
D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
DirectXMesh
DirectXMesh geometry processing library
DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
include-what-you-use-action
Github Action for include what you use (iwyu)
VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library