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Development repo for 42cursus' miniRT project
Convert .obj files to .rt files to render a triangle mesh effect for ray tracer school project
An easy way to understand the basics of raytracing and raymarching
The graphics library used for So_Long, Fract-Ol, FDF, Cub3D and MiniRT.
The eleventh project of 42's curriculum is an introduction to the beautiful world of Raytracing and asks students to render simple Computer-Generated-Images so that they will never be afraid of implementing mathematical formulas again.
This project is about building a mini RayTracer from scratch.
This project is an introduction to the beautiful world of Raytracing. Once completed you will be able to render simple Computer-Generated-Images
A mini Ray Tracer build in C
MiniRT is a computer graphics project that tackles challenges in ray tracing
CPU-driven raytracer implementing Phong lighting model
This project is about programming a basic raytracer in C.
CPU-based multithreaded raytracer that supports basic primitives, bump-map and textures.
This project is an introduction to the beautiful world of Raytracing.
This project is about building a RayTracer from scratch.
The eleventh project of 42's curriculum is an introduction to the beautiful world of Raytracing and asks students to render simple Computer-Generated-Images so that they will never be afraid of implementing mathematical formulas again.
A basic ray tracer
O miniRT implementa algoritmos matemáticos avançados para simular a trajetória dos raios de luz em um ambiente tridimensional. Isso inclui cálculos de interseção entre raios e objetos geométricos, como esferas, cilindros, cones e planos, levando em consideração reflexões, sombras e refrações.
A diverse collection of coding challenges, exercises, and assignments completed as part of the 42 Paris School curriculum