Whinarn/UnityMeshSimplifier Issues
Wrong behavior on combined mesh
Closed 1multiple thread support
Closed 3Discord Server
Updated 5Documentation
Updated 5burst / jobs ?
Closed 3Unity 2021 Indexbuffer fix
Closed 3Change SaveAssetPath
Closed 2Lossless simplification?
UpdatedBug in Skinned Mesh Combiner
Closed 5Supporting F16 vertex data
Updated 2Batching
Closed 1Simplifying a decimated mesh
Updated 6Support for SkinnedMeshRenderer?
Closed 2Meshsimply error
Closed 3Mesh with vertex colors issue
Closed 8Crash in GetSubMeshTriangles
Closed 11Support for UV-sets in 3D and 4D
Closed 2