Whinarn / UnityMeshSimplifier

Mesh simplification for Unity.

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Discord Server

TCROC opened this issue · comments

commented

Is there a Discord channel for this tool? If not, can we create one? It would be really nice to get people together that are using this asset so we can help each other out, collaborate, and contribute to this amazing tool! :)

There is currently no Discord server dedicated to this project.
I'm actually not even sure how many projects out there that are using this package, so I'm not sure how big the interest would be for one.

But I can leave this issue open to collect interest, if there is any.
And if there is enough interest, I could look into setting one up.

People who read this don't necessarily need to reply. I'll count the emojis as well.
Just have in mind that this doesn't mean dedicated support from me, but a place for the community to help each other out. I'll always do my best to help out when I do have some time available however.

Edit: As a side note I also just enabled discussions for this repository. Perhaps that could be of value as well?

commented

I would say the minimum is 1 (me :) ) and maximum is 609 at the moment:

image

I also wouldn't mind helping as a mod. Would take work off your shoulders in regards to maintaining a Discord server.

Please make a server or explain in detail how i use this. I simply dont know how to work it at all.

@Oondevinezen, I have worked a bit to document the LOD Generator Helper component here: https://github.com/Whinarn/UnityMeshSimplifier/wiki/LOD-Generator-Helper-component

Please have a look if you have the time. I hope this helps. I'll see if I can make time to document the API some time in the future as well.

An update is that I have now documented the two relevant APIs for this library:
Mesh Simplifier API
LOD Generator API