Whinarn / UnityMeshSimplifier

Mesh simplification for Unity.

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Evaluate the possibility of using Jobs and Burst to speed up the decimation

Whinarn opened this issue · comments

Evaluate the possibility of using Jobs and Burst to speed up the decimation.

It could provide with a large speed boost, but it could also end up being a very complicated task. More research is needed before a decision could be made.

I'm going to give up on this dream for the time being, since I cannot be very active with this project for the future.