Anton Kovalev (vertver)

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Anton Kovalev's repositories

Dynation

Open-source release of Dynation

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grr

Optimised and simple reflection library for games

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Fresponze-old

Fast, simple and modern middleware for game engines

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xyzwray

Stable repository of the modernized X-Ray 1.6 game engine

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audiorex

micro audio-engine example

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nfs-reverse-tools

Plugin for IDA Pro disassembler which allows loading .map files.

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box2d-optimized

A very fast and scalable physics engine, based on Box2D.

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pcsx2-gdbserver

PCSX2 - The Playstation 2 Emulator

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xray-gles

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World.

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binutils-gdb

Unofficial mirror of sourceware binutils-gdb repository. Updated daily.

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box2d

Box2D is a 2D physics engine for games

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clickhouse-cpp

C++ client library for ClickHouse

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firmware-open

System76 Open Firmware

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ghidra-emotionengine

Ghidra Processor for the Play Station 2's Emotion Engine MIPS based CPU

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grr-samples

Samples for GRR library

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imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

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llvm-project

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.

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lynx-project

Half-Life 2 XBOX - ZXP Editor

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OpenNFS

An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.

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OpenSource

Load Source games maps as combined meshes correctly positioned relative to each other

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ps2dev

Main PS2 Repo for build the whole environment in your local machine and/or docker image

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ps2sdk-ports

Ports of useful libraries to PS2SDK

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ps2toolchain

This program will automatically build and install a compiler and other tools used in the creation of homebrew software for the Sony PlayStation® 2 videogame system.

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ps2toolchain-ee

This program will automatically build and install an EE compiler which is used in the creation of homebrew software for the Sony PlayStation® 2 videogame system.

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r8brain-free-src

High-quality pro audio resampler / sample rate converter C++ library. Very fast, for both audio resampling and time-series interpolation.

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solunar

Open-source 3D Game Engine

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