There are 0 repository under gameaudio topic.
FMOD Studio Integration for the Godot Engine
A curated collection of resources to game development.
This is a proof of concept and an example code how to use reverbs and low pass filter for sounds in LibGDX game engine
A collection of some JS based Wwise tools using WAAPI
Wwise Command Addons using WAAPI
A sample project integrating FMOD into a WebXR scene.
This is a small framework containing two way to integrate Fmod on your project. You can find more information following this link with the documentation of this project: https://docs.google.com/document/d/1aQfWd_yYIhjpqman78KDFuaMZv18HvGTEpsI5RlCZVc/edit?usp=sharing
A sample project integrating Wwise into a WebXR scene.
This repository contains an Unreal Engine 5 project. It aims to show how to create a footstep audio system in FMOD and program it using Blueprints and C++.
Tech Demo of Procedural Audio
A simple sound effect generator for Raspberry Pi OS
The State of the Art in Procedural Audio