There are 3 repositories under surround-sound topic.
Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.
An impulse response dataset for binaural synthesis of spatial audio systems on headphones
A dataset of filters for headphone correction and binaural synthesis of spatial audio systems on headphones
This is an audio application that produces 3D binaural audio from 2D mono audio samples and positional information given by the graphical user interface. Listen to 3D audio through stereo headphones. Video Demo:https://www.youtube.com/watch?v=peF9cZSwVGw
Moved to new location https://gitlab.com/pab44/3d-audio-producer .Application to produce 3d audio (binaural or surround sound) with a graphical user interface and mono audio files.
Scripts to convert HRTF files to different formats
Converts a stereo song or movie audio track separated by Deezer Spleeter to 7.1 surround sound.
Script that converts 7.1 surround sound files to virtual surround stereo using HeSuVi.
A 5.1-channel, analog audio processor based on PT2322 and Arduino Nano
3D spatial audio for Unreal Tournament 2004
3D spatial audio for Unreal Tournament 1999
Simulate custom sound environments in a browser with stereo or multichannel output. Demo: https://nikita-kun.github.io/WebAudioSurroundTemplates
3D spatial audio for Unreal Tournament 4
containerised ffmpeg script to downmix surround-sound audio to stereo and add it as a default source to media files
An 8D music player made to enjoy Halloween this year!🤘
An audio player which is able to play stereo audio as surround or 7.1.
*Multimedia project* A simple Android online streaming URL radio. Watch demo here :
An electron program that lets you perform various operations to audio files or directories.
Dynamic Multiple Instance Gain and Relative Loudness Analysis Stereo to achieve Diffused Sound Field over Stereo
experimental JSFX plugins for upscaling or downscaling surround sound and stereo sound
A portable surround-sound card implementation using ESP32-S3 and a PCM5102 DAC.
A very simple 2 transistor surround sound decoder or vocal remover based on two Class A audio amplifiers.
some batch/script files for the Windows cmd. Various specific use cases...
3D spatial audio for Unreal Tournament 3