There are 6 repositories under hrtf topic.
Head-related Transfer Function Customization Process through Slider using PCA and SH in Matlab
This is an audio application that produces 3D binaural audio from 2D mono audio samples and positional information given by the graphical user interface. Listen to 3D audio through stereo headphones. Video Demo:https://www.youtube.com/watch?v=peF9cZSwVGw
DAILY AUTOMATED BUILDS WITH LATEST OPENAL SOFT - https://github.com/ThreeDeeJay/dsoal/releases/tag/latest DirectSound DLL replacer that enables surround sound, HRTF, and EAX support via OpenAL Soft
Room acoustics simulator for multichannel microphone arrays
SoundObject binary distribution.
SOFA Spatializer as a Native Plugin for Unity
A Python based implementation of HRTF that sweeps an audio file around the azimuth at a given frequency.
SpeakerObjects binary distribution.
BIG UPDATE COMING SOON!!! For updates, join https://discord.com/invite/RhRMbmQ Tool that automates installing the required files to enable 3D audio in games.
Official implementation of the ICASSP 2023 paper "HRTF Field: Unifying Measured HRTF Magnitude Representation with Neural Fields"
A structural model for HRTF individualization combining measured, synthesized, and selected components.
OpenAL bindings and audio playback for Python with HRTF extensions
Scripts to convert HRTF files to different formats
3D Sound Effect on STM32F4
Tool to create sphere from IRCAM HRIR database
Binaural Spatializer in OpenGL/CUDA using real time GPU audio processing
A toolkit for customizing the ambiX ambisonics-to-binaural renderer
SoundObject source code distribution.
Script that converts 7.1 surround sound files to virtual surround stereo using HeSuVi.
Star Wars Themed Browser Game
3D spatial audio for Unreal Tournament 1999
3D spatial audio for Unreal Tournament 2004
Using GANs to interpolate Head Related Transfer Functions
3D spatial audio for Unreal Tournament 4
Binaries and headers for LabSound-dependent compilation