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Source code for the Computer Graphics Forum paper: Segment Tracing Using Local Lipschitz Bounds. Presented at Eurographics 2020.
Rendering Complex Shape With Sphere Tracing
VUT FIT project for Computational geometry course. Ray marching CSG trees using compute shaders.
Sphere Tracing. Optimizing a Neural SDF. VolSDF. Phong Relighting.
doom-inspired raycasted maze-solving game using spheretracing or circletracing raymarching