There are 2 repositories under scriptableobjects topic.
A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access through code or user-friendly inspectors!
This package allows you to Tag Game Objects with ScriptableObjects
New Folder Wizard is an organizational tool for Unity for quickly importing and customizing your personal folder structure into every project. Save and reuse your templates. Templates are saved as ScriptableObjects and may be customized to your liking.
Unity Editor tool designed for managing, visualizing, and manipulating tabular data from ScriptableObjects and much more.
Includes an Inventory, Pickups, Crafting, and Mining as well as a camera and unit controller, and an object spawner for creating environmental objects.
Library of scriptable object types for Unity.
A demonstration of how to use ScriptableObjects with Addressables in Unity, so as to avoid unexpected instances of your assets.
Modular, OOP - Hack & slash game made with Unity. Architectured with ScriptableObjects.
Unity package of ScriptableObjects for building static data info tables. Generates enum source code for easy access of table entry ids.
Easy to use singleton implementation for ScriptableObjects in Unity.
Scalable Weapons system implementation in Unity based off popular FPS games.
Don't use it, old archive. Using interactors and repositories in unity game. Accelerate development for small/middle size games!
In this tutorial respository you'll learn about a hugely powerful tool provided to us by Unity, ScriptableObjects. Many beginners in Unity (myself included!) don't understand what these are and just completely disregard them.
A powerful Unity package that enhances ScriptableObjects with runtime data management, editor debugging capabilities, and intuitive data separation between editor and runtime environments.
A Scriptable Object based id drawer which mimics enum behaviour prodiving flexibility for extending enum values without code recompilation.
Full project of the end state of the AI Series Part 5 video where we configure the NavMeshAgents with ScriptableObjects
Tool for Unity which ties events to scriptable objects.
A modular and extensible 2D character movement framework for Unity, designed to streamline the setup of basic movement mechanics. This system emphasizes clean architecture, separation of concerns, and scalability.
A modular and extensible 2D character movement framework for Unity, designed to streamline the setup of basic movement mechanics. This system emphasizes clean architecture, separation of concerns, and scalability.
Waves Timelined is a Unity3D tool designed to quickly create complex wave systems using Unity's Timeline.
This is a sample project utilizing unity scriptable objects and unity editor scripting to allow developers to switch the branding of a white-label project.
Unity script framework for creating sets of objects with complexly nested data mappable to the creation and alteration of various prefabs
Simple state pattern implementation based on work done by Athos Kele (www.sharpaccent.com)
Virtual Tour in Unity that allows seamless transitions between day and night.
Showcase of what I understand in Unity.
A minimal demonstration of keeping a persistent, shared instance of a ScriptableObject in memory across multiple scenes when using Addressables in Unity 2021.2.
Package for the Unity game engine containing implementation of the ScriptableObjects Architecture
A desicion making game about Healthy food for children
A game about history of Temple of Artemis
A small block game based on the classic 1010 by Zynda
These are sample files from Project Bungalow an in development game created in Unity.
Simple ScriptableObject creation from the right-click menu.
🔧 Create accessible table components with Tailwind CSS. Browse examples, copy code, and enhance your projects effortlessly. Open source and free to use.