Vladislav Kinyashov's repositories
Save-System-for-Unity
Save System for Unity with AOT (IL2CPP) and assets references support.
Object-Pooling-for-Unity
Object Pooling for Unity
MultiTag-System-for-Unity
This package allows you to Tag Game Objects with ScriptableObjects
Scriptable-Object-Loader
Load Scriptable Objects via code
Hierarchical-State-Machine-for-Unity
Hierarchical State Machine for Unity
Behaviour-System-for-Unity
Universal behaviour system for all kinds of entities.
Localization-System-for-Unity
Localize your game with CSV
Scriptable-Objects-Collections
ScriptableObject Collections for Unity
Unity-Job-System
Tried to write multithreaded code using C# Job system and Burst compiler
TranslationTool
Simple tool for fast lines extraction and insertion. Using for my personal project.
Utility-AI
Basic pure C# implementation of Utility AI