Shahriar Shahrabi (IRCSS)

IRCSS

Geek Repo

Location:Berlin

Home Page:https://ircss.github.io/

Twitter:@IRCSS

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Shahriar Shahrabi's repositories

Compute-Shaders-Fluid-Dynamic-

Fluid Simulation Implementation in Compute Shaders using Unity3D

Language:C#License:MITStargazers:505Issues:19Issues:0

Procedural-painting

Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms

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MatrixVFX

A realtime Matrix VFX Shader in Unity 3D

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TexturePaint

Painting directly in mesh textures in Unity 3d with shaders

Language:C#License:MITStargazers:332Issues:11Issues:7

Look-At-Transformation-Matrix

A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.

Language:C#License:MITStargazers:140Issues:8Issues:1

Geometry-Grass-Shader

Geometry grass shader for Unity engine

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pointclouds-compute-shaders

A compute shader plus some c# scripts which render a mesh as point clouds

Language:C#License:MITStargazers:86Issues:10Issues:0

Trees-With-Geometry-Nodes-Blender

Tree generation using geometry nodes in Blender 3D

License:MITStargazers:85Issues:5Issues:0

UnityRaymarching

raymarching experiment in unity

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BluePrintShader

Blueprint shading with depth peeling in Unity

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3D-Moebius-Transformations-Vertex-shader-in-Unity-3D

Moebius Transformations of 3D spaces on 4D sphere in Vertex shader and C# in Unity 3D

Language:C#License:MITStargazers:70Issues:5Issues:1

Procedural-Sound

Generate procedural sounds / synthesized paino on run time in Unity3d

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Mesh-Deformation-With-Compute-Shader-Oculus-Quest-Unity

Mesh deformation using compute shaders on the Oculus Quest/ Andriod in Unity3D

Language:C#License:MITStargazers:56Issues:4Issues:1

Procedural-Chinese-Landscape-Painting-Blender-3D

Series of geometry nodes creating a chinese landscape painting, the mountains are created with Vornoi noise in Geometry noise

License:MITStargazers:49Issues:3Issues:0

ToyRenderer

my toy renderer used for learning

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Cubism-Shader

A shader that creates a cubism effect based on voronoi segmentation in Unity 3d

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Stylized-Sword-Aura

A shader effect for real time animated aura around objects such as swords using shaders

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Transformation-Matrices-Cheat-Sheet

Collection of fundamental transformation matrices and a setup to easily try new matrices

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Unity-Stencil-Portal

An example of Stencil Portal in Unity

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simultaneous-equations-solver

Series of classes to solve simultaneous equations for c# along with an AI example of its use

Language:C#License:MITStargazers:27Issues:5Issues:0

Day-Night-LUT-Shader

LUT shader for day night transition in Blender 3D

License:MITStargazers:22Issues:2Issues:0

GeometryNodes-Stylized-Scene-Generator

Generating stylized scenes using Blender and geometry nodes. including trees, rocks and landscape

Non-Affine-Transformation-Matrices

Code for the non affine transformation matrices post I made

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equirectangular-Sphere-Mesh

an equirectangular Sphere Mesh used for skyboxes

License:CC0-1.0Stargazers:9Issues:3Issues:0

Procedural-Islamic-Dome-Generator

A blender geometry node and material setup to procedurally generate islamic mosque dome

License:MITStargazers:7Issues:1Issues:0

Tyrol-Church-Photogrammetry-Dataset

This Data Set contains drone images used for photogrammetry. The location is Rein in Taufers, a village in south Tyrol

License:CC-BY-4.0Stargazers:6Issues:2Issues:0

PI-estimation-with-monte-carlo

Estimating the value of PI with monte carlo sampling of the area of a circle within a square

Language:C#License:MITStargazers:4Issues:4Issues:0

cayman

Cayman is a Jekyll theme for GitHub Pages

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