There are 3 repositories under mixamo topic.
:smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more
Ready-to-use Mixamo libraries to retarget to bones in Godot4
This is an example of reading the motion capture data from Mixamo and running it through three-vrm to create a virtual character.
Trybe Rig is a fast and easy 1-click rigging solution for Blender. This add-on allows you to quickly rig characters, add them as blendshapes, and rig cloth objects for realistic simulations. Save time and effort with Trybe Rig's intuitive rigging tools.
3D multilingual chatbot with interactive gestures, contextual conversations, persistent chat history, and personalized medical and mental health support.
A collection Blender tools for helping explore the Ready Player Me API
Convert a set of mixamo animations to an animation library usable in godot 4.
Load 3d FBX model with animations and using the keyboard to move the character: forward, backward, left, right and a special dance!
ARCore Android Application Sample implemented Sceneform and face augmented
Unreal Engine project with an IK retargeter for retargeting animations from Mixamo's X Bot to Unreal Engine's Quinn.
The code for a short tutorial on how to use free animations from Mixamo to quickly setup a simple player in Unity/C# (in text or video format)!
XR Storytelling project presents live animations for viewers to be fully immersed in a story in VR environment. (Unity, C#, Mixamo)
How to animate 3D models in ARCore Sceneform + Mixamo
A third-person Role Playing Game (RPG) created using Unreal Engine 🕹 🏆 (2016)
Dead Man Steps game developed using Unity
Blender addon streamlining the process of attaching animations to characters with option for root movement removal.
This is a React project for post processing Mixamo animation clips to make them work directly on RPM avatars.
Landmarks for Available Avatar Animations Dataset
A web-based game to teach people how to sail
Animations were applied to the character in a React application using Three.js and Mixamo integration. The process involved combining the graphic capabilities of Three.js with the animation resources from Mixamo to bring dynamic and lively movements to the character.
Projekt z przedmiotu Wstęp do grafiki komputerowej (AGH, WIET, 2020/2021). Projekt przedstawia prostą scenę w której możemy się poruszać postacią za pomocą klawiatury.
Videojuego de laberintos aleatorios, con seguimiento de personaje realizado en Unity.
Example of using a 3D character imported from Adobe Mixamo into Unreal Engine4 game
Unity 3D Virtual Environment with Virtual Agents
Example code for article - Creating Animated Avatar for your Portfolio Website Using Ready Player, Mixamo, Next.js & React Three Fiber