There are 1 repository under cannon-js topic.
🧬 Training the car to do self-parking using a genetic algorithm
A 3D engine for the Web
A bowling simulation in Spark AR with Cannon.js
A helper module for connecting Spark AR with physics libraries
Imagine 3d game worlds with webpage parts on polygons. Early experiment in making a 3d webpage. Puts a html div on the top polygon of a CannonJS RigidVehicle, and 2 input type=range / sliders in it, one for gas and one for steering. Also uses browser gamepad API so left joystick does gas and steering.
Web Interaction with : 3D / Gravity / LeapMotion
Mini car racing webgame on react-three-fiber + cannon.js
Examples about webgl via three.js on nuxt & typescript
Projekt z przedmiotu Wstęp do grafiki komputerowej (AGH, WIET, 2020/2021). Projekt przedstawia prostą scenę w której możemy się poruszać postacią za pomocą klawiatury.
Project Park is a 3-d open-world game inspired by Rocket League. Users are given a car created using blender, which they can use to collide with various game props. The goal of the game is to try and score the ball in the net throughout several levels. Each time the user makes a goal, the ball explodes and the user increases its score.
Game Parkour 3D on website. Building with THREE.JS and CANNON.JS
Proyecto Final de la materia de Gráficas Computacionales. FPS basado en nullpointer
Create Cannon bodies procedurally from 3D-objects.
A bunch of webxr experiments that I've been working on.
Learning how to use linear and rotational damping for ball movement
CSE 4204: Computer Graphics Project