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Calculate CATransform3D between two Perspectives
Explore Agora is an educational mobile application using augmented reality, that allows children to learn from the real world in a way that is interactive and engaging by using Unity engine.
Experimental AR Application based on ORB-SLAM2 and Unity3D
ARCore Android Application Sample implemented Sceneform and face augmented
📱📷🛩️ RealityKit with ARKit 3 Animation
Augmented Reality field projection for the 2024-2025 VEX Robotics game 'High Stakes', enabling teams to visualize and strategize with virtual game elements.
ARSports is AR Experience built with Open Source Applications and Tools.
A Mobile Augmented Reality Empire Builder Game (Unity)
Hunters is an augmented reality game where you track and follow animals through the tracks they leave behind. The main goal of the game is to collect as many points as possible and level up.
A simple way to detect Facial Key Points that can be used in AR
Fun Projects Computer Vision, In this repo I added my hand tracking and hostolic modules. I added projects. In all these projects I mainly used OpenCV and MedialPipe libs
Sitecore Commerce API for Augmented Reality application built in ARKit
This project demonstrates the Image Detection feature of ARKit, and add some adjustments.
AR 길찾기 프로젝트 (ar.js + nodejs)
Immersactive refers to providing an immersive and interactive educational experience to the students, while Edu-verse refers to the metaverse where the students are educated.Immersactive Eduverse (IE) aims to provide a dynamic and engaging educational environment using the eduverse, incorporating advanced technologies.
In this project, the entire 3D models were created by Revit Autodesk and the ETL was used to convert the Revit file format to the Unity Supports .fbx file format. Through Unity3D the AR app was created for Android devices, using this app anyone can able to view the entire UNOM Guindy campus in AR mode by simply installing the .apk on your device
Sitecore Commerce 9 Client for Augmented Reality application built in ARKit