There are 3 repositories under motionbuilder topic.
:smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
Visual Studio Code extension with features to assist when writing python code for Autodesk MotionBuilder
Automatic motion generator from existing amc and asf files or bvh file
Script to generate stub files for Autodesk MotionBuilder's python pyfbsdk module
MotionBuilder OpenReality Input Device Plugin for skeleton joint data.
Copy/Paste Animation Layers between takes, rename, delete, set weights, etc.
Detect which app the python interpreter is running in.⚙️Supports Ansible, AutoCAD, Blender, Calibre, Cinema 4D, Clarisse, Flame, Fusion, Gaffer,Gimp,Houdini, Inkscape, Katana, Krita, Mari, Marmoset, 3ds Max, Maya, Modo, MotionBuilder, Natron, Nuke RV, Revit, Shotgun, Scribus, Softimage, SubstanceDesigner, SubstancePainter, Unreal
Utility application to configurate MotionBuilder plugins and scripts startup paths
A MotionBuilder Python script that toggles the visibility of trajectories on selected objects.
Manage takes in Autodesk MotionBuilder in an easier and more efficient way, with extra customization options.
:dog: Vim plugin for sending the contents of the current vim buffer to Maya or Motionbuilder
Series of example and snippets of my experiment in motionbuilder with boost python
NodeJS module for connecting to Autodesk MotionBuilder