There are 9 repositories under fantasy topic.
:european_castle: Fantasy literature worth reading
C # Game Framework, but not limited to games. Can be used for non game business development
Red Runner, Awesome Platformer Game.
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
RPG game action-adventure MMO built with Godot and Rust.
Ambermoon rewrite in C#
Daily Fantasy Sports lineup optimzer for all popular daily fantasy sports sites
A 2d game that aspires to be similar to Rimworld, with more depth, magic, and RPG concepts.
A text-based, persistent browser-based strategy game (PBBG) in a fantasy war setting
NPM Package: random names generator for Chinese fantasy xianxia novel. 随机生成人名、法号、地名、门派名、法宝名等。
Zork II (Microcomputer Version) (Infocom)
A waymark preset tool for FFXIV
⚽ Statistics for your mini leagues.
Educational application aimed at automating user-defined workflows for the mobile game, "Granblue Fantasy", using a variety of CV technologies in the backend such as OpenCV, PyAutoGUI and EasyOCR and a frontend coded in Typescript.
Mod inspired by Witchery
Beyond Zork: The Coconut of Quendor by Brian Moriarty (Infocom)
Build a calendar that fits your world! Whether you're a GM just here to track your Forgotten Realms campaign with a preset calendar, or a fanciful world-builder with 12 moons (Like Eberron's) and zany timekeeping systems to match, we've got you covered.
Enchanter (Zork IV) by Marc Blank and Dave Lebling (Infocom)
"Guardians of Azeroth" is a mod with a worldwide development team, based on the Warcraft universe by Blizzard Entertainment. In this mod, our team is working to recreate the world of Azeroth in all of its glory, particularly focusing on the story of the classic Warcraft strategy games and World of Warcraft Classic.
Wishbringer: The Magick Stone of Dreams by Brian Moriarty (Infocom)
First Ambermoon Extension
Fantasy name generator in TensorFlow
Spellbreaker (ARCHMAGE, MAGE, ZORK 6) by Dave Lebling (Infocom)
Educational application written in Kotlin aimed at automating user-defined workflows for the mobile game, "Granblue Fantasy", using MediaProjection, AccessibilityService, and OpenCV.