There are 3 repositories under directsound topic.
DAILY AUTOMATED BUILDS WITH LATEST OPENAL SOFT - https://github.com/ThreeDeeJay/dsoal/releases/tag/latest DirectSound DLL replacer that enables surround sound, HRTF, and EAX support via OpenAL Soft
Open Sound Refenation - Open-Source Windows DAW
Game framework/API/wrapper for develop games for Windows with Visual Basic 6.0 or .NET and DirectX | Biblioteca de desarrollo de juegos para Windows con Visual Basic 6.0 o .NET y DirectX.
Plataform independent (windows/linux) C++ audio playback library (uses DirectSound under Windows and Alsa under Linux)
A demo program for Delphi thats play mp3 files with DirectSound/OpenAl by using the famous minimp3 library built in. No external mp3 decoder required
Source code for the titleless game I was making in C++.
Audio-, Video-, Grafikprogrammierung
GSS is a Shoutcast compatible mp3 streaming server with winamp plugin support
VB.NET Audio Player, Transcoder and CD Ripper
A Breakout clone written in C++/CLI using DirectX 8, complete with level editor written in C#.
Small Example of Using DirectSound in C++
directsound example for VisualFBEditor
Light-weight DirectX 1-7, 8, and 9 wrappers.
DirectX 1-7, 8, and 9 log wrappers.
RtAudio binding for Node
Go reinterpretation of https://github.com/spencerharmon/qwertysynth
A cross-platform C++ library for recording, playing, and processing audio on Windows, Android, Linux, iOS, and macOS.
A fan-remake of the classic strategy and platform game for MS-DOS and the Commodore Amiga. This version is extremely old, obsolete and for reference only. It is NOT the latest version of this game and was only designed for Win9x/XP 32-bit systems and will not run properly on Win7 and later because of Explorer highjacking 8-bit palette changes.
2006 微軟潛能創意盃軟體設計組 第三名。題目:隨意桌面,數位溝通。
Monthly automated backup of the Binaural Audio Database