There are 7 repositories under fluid-solver topic.
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
A Multi-Scale Model for Simulating Liquid-Hair Interactions
Fluid solver based on Lattice Boltzmann method implemented by taichi programming language
Self advection, external force and pressure solve to a velocity field represented by a MaC grid.
A basic free-surface liquid FLIP fluid simulator with viscosity
Phantom Smoothed Particle Hydrodynamics and Magnetohydrodynamics code
2D incompressible fluid solver implemented in Taichi.
A 3D version of Jos Stam's famous fluid solver written in C using GLUT.
Terminal based ASCII fluid simulation controlled by your webcam. 🌊
2D orthogonal elliptic mesh generator which solves the Winslow partial differential equations
Real-time fluid simulation in Javascript.
Rust based marker and cell fluid solver
Highly interactive, thread-parallel Lattice Boltzmann CFD solver
OpenFLIP is a powerful liquid simulation plugin that gives you the ability to create high quality fluid effects all within Blender.
Simple (and not-so-simple) CFD solvers written in Fortran with Python plotting routines
IonSolver is a magnetohydrodynamic simulation software featuring an extended Lattice Boltzmann method and GPU acceleration
2d parallel fluid flow solver based on incompressible Navier-Stokes equations for a specified fluid and environment
Nereus is a CUDA parallelized library for particle based fluid dynamics.
oomph-lib is an object-oriented, open-source finite-element library for the simulation of multi-physics problems. It is developed and maintained by Matthias Heil and Andrew Hazel of the School of Mathematics at The University of Manchester, along with many other contributors.
3D & 2D SPH Fluid Solver framework & editor for cross platform use
2D lid driven cavity solver based on finite pointset method
Rust implementation of a 2D MAC fluid solver with PCG based linear solver.
This codes develops a flow analyais using the convection-difussion theory. The code developed analaysi three differente main cases:
Code for summer 2020 URSS project at the University of Warwick on adaptive grid methods for the Benney equation IVP
CFD and software programming learning project.