There are 3 repositories under unity-tools topic.
Easily remove Unity splash screen & watermark.
Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.
Unity Editor tool to create Categories in the Hierarchy. The Categories work as dividers between GameObjects.
A set of useful code stuff for Unity
Serializable Dictionary and Time types. Customizable Unity window title.
Terraced Terrain Generator (TTG) is a free Unity tool for the procedural generation of terraced terrain meshes.
The OxGKit is a system tool kit commonly used in game development based on Unity design (all are independent tools).
Library for Enhanced Thai Language Support in Unity's TextMeshPro
Source code for my custom tools tutorials in Unity
Scenes Navigator Tool for Unity Editor
Customizable Build Pipeline for Unity3D
A bounded (i.e., with a minimum and maximum) range attribute for Unity's Vector2 and Vector2Int fields.
Unity Test Framework Extension Library
Standalone Winforms application for browsing references in a Unity project.
This is a unity package that aims to add useful features for unity like a SerializableDictionary, a safe Tag wrapper, Timers, Vector conversion and manipulation methods and more
SceneSwitcher is a handy tool for Unity Editor that allows you to quickly and easily switch between scenes in your project. This solution is especially useful in large Unity projects, where managing multiple scenes can be difficult.
This tool will help you debug game features while playing without having to create a debug panel from scratch.
A tool to attach notes onto GameObjects
Addon SDK for Balsa Model Flight Sim | https://floatingorigininteractive.github.io/Balsa.SDK
Upgraded Unity Developer Console implementation based on joeythelantern's solution
A niche tool for recording a hierarchy of GameObject transforms in a point in editor or runtime
A simple Unity Editor tool that gives you easy access to all the Scenes in your project.
Simple script with common functions to update all project Unity scenes with one click
A collection of editor tools to help improve workflow in Unity.
Lightweight MyBox is a set of attributes, tools and extensions for Unity.
Chat system built on unity Netcode for GameObjects with command and voting support
A C# library to handle UnityWebData easily.
UnityTool to Save/Duplicate/Share rig controllers rotation.
Deletes specific files and directories generated during the build.
Copy the specified directory to the build path.
This is a tool to simplify Mesh generation in C#. You don't have to worry about the number of vertices or indices; you can just keep sending triangles.
A unity script that generates constant fields of tags and layers in a unity project
The tool is designed to accelerate the creation of game builds for various platforms, as well as to simplify the use of different Scripting Define Symbols in different builds.