There are 106 repositories under fantasy-console topic.
A curated list of awesome PICO-8 resources, carts, tools and more
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
Unicorn Console: create quick fantasy game in Rust/Python/Lua/Rhai/Wasm !
A Chip8 IDE
A Pico-8 player/emulator for console homebrew
A simple virtual game console
Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.
Deploy Pico-8 Carts as Standalone Applications on Desktop 🖥️(Electron) and Mobile 📱(Ionic) 📦👾
A Neo-Retro Fantasy Console. Make WASM-powered, networked multiplayer games.
Programmable fantasy electronic game with its own assembly language and virtual architecture
A retro Fantasy Console that generates ROMs compatible with the popular handheld game console.
NFL Database Engine for PostgreSql and Mongo (easily works with other custom databases too)
Lightweight (~4kb) HTML5 canvas 2D engine suitable for small games, prototypes, creative coding, etc.
Vircon32 is a 32-bit game console. This is the general repository for software like emulators and dev tools, that is related to Vircon32 but not running on console itself.
Reasonable emulator for a steadily less shitty fantasy computer. ROM sources are in https://github.com/Kawa-oneechan/Asspull3X-roms
General repository for all code (games, BIOS, etc) that runs within the Vircon32 console itself
A tiny subset of JavaScript with configurable constraints for creating fantasy consoles
TIC-80 fork enabling server-side unit testing to help kids learn how to code, by developing games!
A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.
:warning: Still Under Development :warning: SN-50 is a free and open source fantasy computer for building, playing and sharing resources-limited games.