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This is the official repository of mago-3d-tiler.
Learning Modern 3D Graphics Programming with LWJGL 3 and JOML
Book contents for the book "3D Game Development with LWJGL 3"
A real time renderer based on Vulkan(LWJGL).
OpenGL GPU rendering of the Mandelbrot Set with 64-bit zoom in Java
A Vulkan-based 3-D graphics engine, written in Java
OpenGL Application for visualizing Sorting Algorithms
Java CUDA Mandelbrot explorer
A Simple Physics-ORienTed graphics engine based on OpenGL.
Open source game engine based on LWJGL and JOML
Trilha de exercícios de Computação Gráfica
This is my fist 2D game engine in Java and OpenGL based on a tutorial series